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lunes, 12 de abril de 2021

STAR'S RELECTION - KAHOOT!

Hi y'all! It's Alicia. As Ana has already told u, we are all starts in this task. In my case, I'm assesing Kahoot! as an online tool.


As you may know, Kahoot! is a game-based learning platform that makes it easy to create, share and play learning games or trivia quizzes in minutes. 

*The rubric for eLearning Tool Evaluation:


Category

Criteria


Functionality

Scale

Works well:  The tool can be scaled to accommodate any size class with the flexibility to create smaller sub-groups or communities of practice

Ease of Use

Works well: The tool has a user-friendly interface and it is easy for instructors and students to become skillful with in a personalized and intuitive manner. 

Tech Support / Help Availability

Minor concerns: Technical support and help documentation is available but limited, incomplete, or not user friendly

Hypermediality

Works well:The tool allows users to communicate through different channels (audio, visual, textual) and allows for non-sequential, flexible/adaptive engagement with material 

Accessibility

Accessibility standards

Works well: The tool meets accessibility guidelines (e.g. local accessibility legislation and/or W3C WCAG 2.0 standards)

User-focused participation

Minor concerns: The tool has some limited capacity to address the needs of diverse users, their various literacies, and capabilities 

Required Equipment

Works well: Proper use of the tool does not require equipment beyond what is typically available to instructors and students (computer with built-in speakers and microphone, internet connection, etc.)

Cost of Use

Works well: All aspects of the tool can be used free of charge.

Technical

Integration/ Embedding within a Learning Management System (LMS)

Works well: The tool can be embedded (as an object via HTML code) or fully integrated (e.g. LTIcompliant tools) into an LMS while maintaining full functionality of the tool.

Desktop / Laptop Operating Systems 

Works well: Users can effectively utilize the tool with any standard, up-todate operating system. 

Browser

Works well: Users can effectively utilize the tool with any standard, up-todate browser 

Additional Downloads

Works well: Users do not need to download additional software or browser extensions. 

Mobile Design 

Access

Works well: The tool can be accessed, either through the download of an app or via a mobile browser, regardless of the mobile operating system and device. Design of the mobile tool fully takes into consideration the constraints of a smaller-sized screen. 

Functionality

Works well: There is little to no functional difference between the mobile and the desktop version, regardless of the device used to access it. No difference in functionality between apps designed for different mobile operating systems.

Offline Access

Serious concerns:

The mobile platform cannot be used in any capacity offline.

Privacy, Data Protection, and Rights

Sign Up/ Sign In

Works well: Use of the tool does not require the creation of an external account or additional login, such that no personal user information is collected and shared. 

Data Privacy and Ownership 

Minor concerns: Users maintain ownership and copyright of their intellectual property/data; data is shared publically and cannot be made private 

Archiving, Saving, and Exporting Data

Minor concerns: There are limitations to archiving, saving, or importing/exporting content or activity data

Social Presence

Collaboration

Works well; The tool has the capacity to support a community of learning through both asynchronous and synchronous opportunities for communication, interactivity, and transfer of meaning between users 

User Accountability

Serious concerns: Instructors cannot control learner anonymity and there is no technical solution for holding users accountable to their actions 

Diffusion

Works well: The tool is widely known and popular, it’s likely that most learners are familiar with the tool and have basic technical competence with it 

Teaching Presence

Facilitation

Works well: The tool has easy-to-use features that would significantly improve an instructor’s ability to be present with learners via active management, monitoring, engagement, and feedback 

Customization

Works well: Tool is adaptable to its environment: easily customized to suit the classroom context and targeted learning outcomes 

Learning Analytics

Works well: Instructor can monitor learners’ performance on a variety of responsive measures. These measures can be accessed through a user-friendly dashboard 

Cognitive Presence

Enhancement of Cognitive Task(s)

Minor concerns: The tool enables functional improvement to engagement in the targeted cognitive task(s) 

Higher Order Thinking

Works well: Use of the tool easily facilitates learners to exercise higher order thinking skills (given consideration to design, facilitation, and direction from instructor) 

Metacognitive Engagement

Minor concerns: Opportunities for receiving formative feedback on learning are available, but infrequent or limited (i.e. poor opportunities for tracking performance, monitoring improvement, testing knowledge on a regular basis)



*Common Sense Privacy Program:
Kahoot is evaluated here, you can check the information in the following link https://privacy.commonsense.org/search/kahoot/1

I hope you like it and learn something.
See ya! 💗

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